Lords of DarkHall

 
Post Title. 01/20/2009
 

v1.3.30

New map type - Most of the maps you encounter during the game are fairly wide open; a few are a bit more confined, but not stifilingly so. I have added a new map type which truly encourages claustrophobia. At some point you may encounter narrow, maze like passages where enemies can only come at you one at a time, or leave you no escape.

Bug fix - Sneak attack was incorrectly basing bonus damage for using a dagger on the offhand weapon (but was correctly giving the general stealth attack bonus).

More bug fixes.

Some slight reductions in monster damage. A few monsters have had their abilities altered.

Small buff to starting hp for all classes.

B-



 


Comments




Leave a Reply