Lords of DarkHall

 
Post Title. 01/08/2009
 

v1.3.28

Numerous minor bug fixes.

Balance change - Swapping weapons (similar to equipping/wielding) no longer counts as a turn. Also, switching weapons will not kick you out of the inventory screen. As with equipping/wielding, I am sacrificing a little bit of strategy in pursuit of making the game a little more streamlined and fun.

Balance change - Per a request (from Deloth, thanks for the feedback!), I am making a slight change to the food system. I still want food in the game to force you to dive deeper rather than farm (as in other rogues). However, eating yourself to death admittedly seems a bit harsh and unrealistic (is it even possible?). Now, if you don't pay attention, you will get sick from overeating, and puke, emptying your stomach of it's grisly contents (and stomach acid)! The gameplay result is that you don't die, but your hunger status suffers greatly.

Bug/Exploit fix - Using mouse clicks for combat would previously not count as a turn - FIXED.  

B-

(Anyone beaten the game yet?)



 


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